A major update is coming to Mortal Kombat X in 2016! By popular demand; NetherRealm Studios will invite fans to participate in a closed beta test for an announced enhanced overhaul of the online experience! Accepting submissions next week; the beta will introduce an all new model for online play with emphasis on reducing discernible lag.

NetherRealm will get away from their much derided dynamic input latency model to simulate something similar to the GGPO rollback method popular with die hard, online gamers. This simulate forward model aims to preserve the tactile sensation of offline play with consistent input response and a diminished impression of lag during play.

The GGPO rollback method has been popularly applied to online play for versions of Street Fighter III: 3rd Strike, Divekick, and licensed for Skullgirls and Killer Instinct. Abbreviating "Good Game Peace Out", the middleware method was created by fighting game enthusiast Tony Cannon -- co-founder of the Evo World Championship.

Fans with at least 1 hour of online play will be eligible to sign-up for the Mortal Kombat X Beta. Those successful in their application to closed sessions will be able to offer feedback through questionnaires and social channels.

Test Your Might: Four characters will be playable in initial Beta sessions.

MKX Beta will initially feature Scorpion, Sub-Zero, Jacqui Briggs & Johnny Cage. More characters will be introduced at a later date, with more players invited to join testing.

The Beta sign-up website isn't scheduled to launch until Tuesday, January 19th. Make sure you don't miss it!

Mortal Kombat Online wants to know your thoughts, as well! Register to keep a journal of your experiences and thoughts in the dedicated Gameplay & Matchmaking forum! While there you can also co-ordinate beta and klassic sessions and discuss hardcore tactics!