Why are the shadows different in MKII Arcade and SNES???
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Why are the shadows different in MKII Arcade and SNES???
02/15/2003 08:38 PM EST
In the Arcade they are solid black. But in the SNES version they are trasnparent. Why?
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RE: Why are the shadows different in MKII Arcade and SNES???
02/13/2003 08:03 PM EST
Because the SNES is a 16 bit console....
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RE: Why are the shadows different in MKII Arcade and SNES???
02/13/2003 08:22 PM EST
But why change them? Wouldn't it have been easier to just keep them black?
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RE: Why are the shadows different in MKII Arcade and SNES???
02/14/2003 01:51 AM EST
there was a HELL of a lot of things changed in all the arcade to console releases....why is this such an important question?
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RE: Why are the shadows different in MKII Arcade and SNES???
02/14/2003 02:42 AM EST
The programmers of the SNES version decided to change things based on how well they could port the game. They made shadows transparent because they could. Same wit the Pit II. Knock someone off and they used Mode 7 to make the floor twist up as your player fell.
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RE: Why are the shadows different in MKII Arcade and SNES???
02/15/2003 08:38 PM EST
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